The customization items available in the second Tech Preview were largely identical to their initial appearance in the first Tech Preview. As such, only those items that were changed in some way will be included below.
Note that the Sources and other information associated with each item are subject to change and may be very different when the game launches on December 8.
As in the July Tech Preview, the Customization menu could be accessed from the Main Menu by switching to the Customization tab. From there, players could choose to access one of the following four options (links are only available on those categories with information in this article):
Armor Hall - Armor customization
Weapons Bench - Weapon customization
Vehicle Bay - Vehicle customization
Body & AI - Body Type, Prosthesis, and Personal AI customization
There was a fifth option that was made inaccessible in-game: Spartan ID. No Spartan ID options were available through the Halo Waypoint app or beta website this time around, but it is notable that this section was formerly referred to as Presentation.
Armor Hall
The Armor Hall is the designated location for all Armor customization. Although more details are provided below on each of the following Armor Core Sockets, this list will allow you to skip to a desired Socket to see all updates or additions to the customization options visible within this Technical Preview. If a Socket is not listed, it did not have any items that were updated between the two Tech Previews.
As in the previous Flight, players can access the Core options from the Core selection menu, which are common between all Armor, Weapon, and Vehicle Cores. Unlike the previous Tech Preview, there is no longer an option to Favorite Cores. Instead, the first option is an Equip toggle, can also be done outside the menu.
The second option is the ability to Hide UI, temporarily making the UI invisible so only your customizations are shown. Pressing any button will bring the UI back.
The third and final option can be used to restore all sockets within a Core to their defaults.
The ability to Randomize or Optimize the customizations equipped on a Core has been removed entirely.
Different Armor Cores feature different Sockets, but thanks to a help document posted in the Insider Support, we now know that the list of Sockets includes, but is not limited to:
Armor Kit
Coating
Helmet
Visor
Chest
Left Shoulder
Right Shoulder
Gloves
Wrist
Utility
Knee Pads
Emblem
Emblem Palette
Armor FX
Most of these were already known, but there is one new addition: Emblem Palette. This is likely a way to change the color of the player's Armor Emblem in some limited fashion.
Coating
The Coating socket for the Mark VII Armor Core allows a player to customize the armor's colors, materials, and patterns all in one indivisible package.
The below Armor Coatings are shown in alphabetical order, which means that the rarities will be intermixed. Only Armor Coatings that were updated from the July Tech Preview have been included, so this list is not exhaustive.
Name: Arctic Void
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: What's cooler than cool?
Source: Reach level 21 in the Season 1 Battle Pass: For our Tomorrow (Free). (Updated)
Name: Bleached Bone
Quality: Legendary
Manufacturer: UNSC
Released: Season 1
Lore: In the end, the keelbugs conquer all.
Source: Unobtainable
This item is unchanged from the previous Tech Preview, but it shows how items without a source display "Coming Soon" when inspected.
Name: Blue Rampage
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: Don't stop for anything.
Source: Reach level 20 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: Cadet Brick (formerly Recruit Red)
Quality: Common
Manufacturer: UNSC
Released: Season 1
Lore: Standard paint and materials. (Updated)
Source: Unlocked by default.
Name: Cadet Yellow (formerly Recruit Yellow)
Quality: Common
Manufacturer: UNSC
Released: Season 1
Lore: Standard paint and materials. (Updated)
Source: Unlocked by default.
Name: Cosmic Corruption
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: Custom paint and materials.
Source: Reach level 24 in the Season 1 Battle Pass: For our Tomorrow (Free). (Updated)
Name: Estate Gold
Quality: Legendary
Manufacturer: UNSC
Released: Season 1
Lore: Not standard issue.
Source: Reach level 30 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: Ghost Grey
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: Even the dead can tell tales, with the right equipment.
Source: Reach level 26 in the Season 1 Battle Pass: For our Tomorrow (Free). (Updated)
Name: Hexen Slate
Quality: Rare
Manufacturer: UNSC
Released: Season 1
Lore: Humanity is ignorant of the miracles and secrets beneath their feet.
Source: Complete all Weekly Challenges and then complete the Capstone Challenge during a week when this item is available. (Updated)
Name: Scorpion Punch
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: Custom paint and materials.
Source: Reach level 13 in the Season 1 Battle Pass: For our Tomorrow (Free). (Updated)
Helmet
The Helmet Socket for the Mark VII Armor Core allows players to customize their helmet and attachments, if available.
The below Helmets and Attachments are shown in alphabetical order, which means that the rarities will be intermixed. Only Helmets and Helmet Attachments that were updated from the July Tech Preview have been included, so this list is not exhaustive.
Name: TRAILBLAZER
Quality: Epic
Manufacturer: Imbrium Machine Complex
Released: Season 1
Lore: TRAILBLAZER builds on the many successes of MJOLNIR [R] to pioneer integration of the latest forward observation and reconnaissance VISR systems into a single Spartan-friendly package.
Source: Reach level 25 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: FCI-I/AIRWOLF
Helmet: TRAILBLAZER
Quality: Epic
Lore: The latest in counter-stealth sensor technology, though most of its capabilities require extensive offline analysis.
Source: Reach level 29 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Visor
The Visor Socket for the Mark VII Armor Core allows players to customize their visor color and texture.
The below Visors are shown in alphabetical order, which means that the rarities will be intermixed. Only Visors that were updated from the July Tech Preview have been included, so this list is not exhaustive.
Name: Dragoon
Quality: Epic
Manufacturer: Lethbridge Industrial
Released: Season 1
Lore: A favorite of skyborne lancers.
Source: Reach level 27 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: Goblin
Quality: Rare
Manufacturer: Lethbridge Industrial
Released: Season 1
Lore: Tricksters are wise to hide their eyes.
Source: Reach level 9 in the Season 1 Battle Pass: For our Tomorrow (Free). (Updated)
Name: Phalanx
Quality: Rare
Manufacturer: Lethbridge Industrial
Released: Season 1
Lore: With shield and spear, vigilant.
Source: Reach level 14 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: Vandal
Quality: Epic
Manufacturer: Lethbridge Industrial
Released: Season 1
Lore: An open space means open minds if you don't spot the snipers.
Source: Reach level 19 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Chest
The Chest Socket for the Mark VII Armor Core allows players to customize their Chest attachments or elect to wear none.
The below Chests are shown in alphabetical order, which means that the rarities will be intermixed. Only Chests that were updated from the July Tech Preview have been included, so this list is not exhaustive.
Name: UA/M550D Halfplate
Quality: Rare
Manufacturer: Beweglichrüstungsysteme
Released: Season 1
Lore: Up-armor set, specced for minimal impact on Spartan mobility.
Source: Reach level 30 in the Season 1 Battle Pass: For our Tomorrow (Free). (Updated)
Name: UA/M557 Jackplate
Quality: Rare
Manufacturer: Beweglichrüstungsysteme
Released: Season 1
Lore: Up-armor module for Spartans tasked with breaching and urban warfare.
Source: Reach level 13 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: UA/RELIKT Cuirass
Quality: Epic
Manufacturer: Vakara GMBH
Released: Season 1
Lore: Armor reinforcement set made to the specific requirements of Spartan containment teams.
Source: Reach level 8 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: UTIL/ENAV Beacon
Quality: Common
Manufacturer: Vakara GMBH
Released: Season 1
Lore: Emergency navigational transponders, compatible with all civil and military networks.
Source: Reach level 23 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Left Shoulder
The Left Shoulder Socket for the Mark VII Armor Core allows players to customize their Left Shoulder Pad or elect to wear none.
The below Left Shoulder Pads are shown in alphabetical order, which means that the rarities will be intermixed. Only Left Shoulder Pads that were updated from the July Tech Preview have been included, so this list is not exhaustive.
Name: UA/Alair
Quality: Common
Manufacturer: Chalybs Defense Solutions
Released: Season 1
Lore: Supplemental deltoid/shoulder armor.
Source: Reach level 18 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Right Shoulder
The Right Shoulder Socket for the Mark VII Armor Core allows players to customize their Right Shoulder Pad or elect to wear none.
The below Right Shoulder Pads are shown in alphabetical order, which means that the rarities will be intermixed. Only Right Shoulder Pads that were updated from the July Tech Preview have been included, so this list is not exhaustive.
Name: UA/Alair
Quality: Common
Manufacturer: Chalybs Defense Solutions
Released: Season 1
Lore: Supplemental deltoid/shoulder armor.
Source: Reach level 17 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Wrist
The Wrist Socket for the Mark VII Armor Core allows players to customize their Wrist attachment or elect to wear none.
Name: UA/Type II-A1 Buckler
Quality: Rare
Manufacturer: Materials Group
Released: Season 1
Lore: Despite rumors to the contrary, this buckler does not have an energy shield generator.
Source: Reach level 10 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Utility
The Utility Socket for the Mark VII Armor Core allows players to customize their hip-mounted utility attachments or elect to wear none. In the July Tech Preview, this socket was called Hip, but it has since been renamed.
The below Utilities are shown in alphabetical order, which means that the rarities will be intermixed.
Name: MAT-2550\Grenade Pack
Quality: Epic
Manufacturer: Emerson Tactical Systems
Released: Season 1
Lore: A spare tactical radio and grenades go a long way when you are in harm's way.
Source: Reach level 9 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: MedAux Unit/Type I
Quality: Common
Manufacturer: Optican
Released: Season 1
Lore: Medigel Applicator Unit, Single Pack. Allows for quick replenishment of the suit's internal reservoir.
Source: Reach level 17 in the Season 1 Battle Pass: For our Tomorrow (Free). (Updated)
Name: MedAux Unit/Type II
Quality: Rare
Manufacturer: Optican
Released: Season 1
Lore: Medigel Applicator Unit, Double Pack. Medigel is as precious as diamondoid dust on extended patrols, or when bartering with colonials.
Source: Reach level 24 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Knee Pads
The Knee Pads Socket for the Mark VII Armor Core allows players to customize their Knee Pads.
The below Knee Pads are shown in alphabetical order, which means that the rarities will be intermixed. Only Knee Pads that were updated from the July Tech Preview have been included, so this list is not exhaustive.
Name: UA/Type RG
Quality: Common
Manufacturer: Korolev Heavy Industries
Released: Season 1
Lore: Supplemental leg armor.
Source: Reach level 22 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Name: UA/Type SP
Quality: Epic
Manufacturer: Korolev Heavy Industries
Released: Season 1
Lore: Supplemental leg armor.
Source: Reach level 28 in the Season 1 Battle Pass: For our Tomorrow (Paid). (Updated)
Weapons Bench
The Weapons Bench allows players to customize the weapons they spawn with and procure from weapon spawners in-game. Once weapon customization has been applied to a weapon, it will not be removed if another player picks it up.
As with the Armor Hall, players first choose the Weapon Core they wish to customize. The September/October Tech Preview added the ability to see the weapon's damage type from the Weapon Core selection screen. The following Weapon Cores were available to inspect in this Technical Preview. Note that, as with the Armor Sockets listed in the previous section, only those Weapon Cores with updated customization content are linked.
VK78 Commando
M41 SPNKR
CQS48 Bulldog
MLRS-2 Hydra
Different Weapon Cores may feature different Sockets, but thanks to a help document posted in the Insider Support, we now know that the list of possible Sockets includes, but is not limited to:
Weapon Kit
Coating
Model
Charm
Emblem
Emblem Palette
Kill FX
As with the Armor Sockets, some of these were already known. However, there are some new entries in this list: Model, Emblem Palette, and Kill FX. The Emblem Palette option likely just changes the color scheme of the Weapon Emblem, but the Model and Kill FX Sockets are particularly interesting.
While details were not provided in the Insider Support document, the Model likely allows the player to fundamentally change the weapon's model (i.e. from MA40 to MA5C Assault Rifle). As for the Kill FX, there may be some customizable special effects that play when an enemy player is killed by the weapon.
Only some Weapon Coatings were updated for some of the Weapon Cores in this Tech Preview. All updated Weapon Coatings are listed where applicable for each core, but Weapon Coatings and other customization options with no updates will not be listed. Each Weapon Coating changes the colors, patterns, and materials that appear on the weapon.
MA40 Assault Rifle
Name: Crimson Skyed (formerly Red Line)
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: Hardware representing limitless potential for victory. (Updated)
Source: Unobtainable.
Name: Glass Hound
Quality: Rare
Manufacturer: UNSC
Released: Season 1
Lore: Disregard monarchy, acquire chicken. (Updated)
Source: Purchase the Rare-quality Glass Hound Collection Bundle from the Shop for 700 cR.
MK50 Sidekick
Name: Crimson Skyed (formerly Red Line)
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: Hardware representing limitless potential for victory. (Updated)
Source: Unobtainable.
Name: Glass Hound
Quality: Rare
Manufacturer: UNSC
Released: Season 1
Lore: Disregard monarchy, acquire chicken. (Updated)
Source: Purchase the Rare-quality Glass Hound Collection Bundle from the Shop for 700 cR.
BR75 Battle Rifle
Name: Crimson Skyed (formerly Red Line)
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: Hardware representing limitless potential for victory. (Updated)
Source: Unobtainable.
Name: Glass Hound
Quality: Rare
Manufacturer: UNSC
Released: Season 1
Lore: Disregard monarchy, acquire chicken. (Updated)
Source: Purchase the Rare-quality Glass Hound Collection Bundle from the Shop for 700 cR.
S7 Sniper
Name: Crimson Skyed (formerly Red Line)
Quality: Epic
Manufacturer: UNSC
Released: Season 1
Lore: Hardware representing limitless potential for victory. (Updated)
Source: Unobtainable.
Vehicle Bay
The Vehicle Bay allows players to customize the vehicles they drive. Currently, it is not known if the vehicle customization will switch if another player then takes the driver's seat.
None of the customization content for Vehicles was updated between the two Tech Previews, but thanks to a help document posted in the Insider Support, we now know that the list of possible Sockets includes, but is not limited to:
Coating
Model
Emblem
Emblem Palette
As with the other customization sections, some of these were already known. However, the Model, Emblem, and Emblem Palette Sockets are new. This is the first confirmation we have of Emblems appearing on Vehicles, although it is hardly a surprise. As mentioned in the previous two sections, the Emblem Palette option likely just changes the color scheme of the Vehicle Emblem. Finally, the Model Socket is probably similar to the Weapon Socket of the same name, changing out the entire physical appearance of the Vehicle to match a different model of the vehicle.
Spartan ID
Though it was unavailable in the September/October Tech Preview, the Spartan ID section contains options to customize the Spartan's voice, the Service Tag, and the Nameplate/Emblem shown in menus. Once again thanks to the help document posted in the Insider Support, we now know that the list of possible Spartan ID customizations includes, but is not limited to:
Service Tag
Voice
Nameplate
Nameplate Palette
Nameplate Backdrop
Stance
We knew that Service Tag, Voice, Nameplate, and Nameplate Backdrop customization options would be available, but the Nameplate Palette and Stance are new. As with all other Emblem customizations, the Nameplate Palette likely changes the color scheme of the Nameplate. As for Stance, this likely modifies the stance taken by the player's Spartan in menus and in the intro/outro cinematics.
Summary
This summary contains all the changes made to customization content between the July Tech Preview and the September/October Tech Preview, with the exception of those items whose only change was how to obtain them during the Flight. In addition, it includes all the new customization types revealed by the Insider Support site during the latest Tech Preview.
The Presentation customization section has been renamed to Spartan ID.
When an item does not currently have a source to obtain it, it will now display "Coming Soon".
The Recruit Red and Recruit Yellow Mark VII Armor Coatings are now known as Cadet Brick and Cadet Yellow, respectively. The Lore for these Armor Coatings has also been updated.
The Lore for the Glass Hound Weapon Coatings on the MA40 Assault Rifle, MK50 Sidekick, and BR75 Battle Rifle has been updated.
The Red Line Weapon Coatings, available on the MA40 Assault Rifle, MK50 Sidekick, BR75 Battle Rifle, and S7 Sniper, have been renamed to Crimson Skyed. The Lore for these Weapon Coatings has also been updated.
The current list of all known Armor Sockets is as follows (not available on all Cores):
Armor Kit
Coating
Helmet
Visor
Chest
Left Shoulder
Right Shoulder
Gloves
Wrist
Utility
Knee Pads
Emblem
Emblem Palette - New
Armor FX
The current list of all known Weapon Sockets is as follows (not available on all Cores):
Weapon Kit
Coating
Model - New
Charm
Emblem
Emblem Palette - New
Kill FX - New
The current list of all known Vehicle Sockets is as follows (not available on all Cores):
Coating
Model - New
Emblem - New
Emblem Palette - New
The current list of all known Spartan ID customizations is as follows:
Service Tag
Voice
Nameplate
Nameplate Palette - New
Nameplate Backdrop
Stance - New
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